harmonikus rezgőmozgás (x)

x amplitúdó

y amplitúdó

y eltolása x-hez képest

frekvenciák hányadosa (y/x)

a = 0 rad (slider from 0 to 360°, step 0.1°)
A = Point(yAxis)
c = 3 (slider from 0 to 10, step 0.1)
d = 3 (slider from 0 to 10, step 0.1)
c_1 = Circle(A, c)
B = (4, -6.001966313430213)
f = Line(A, B)
B' = Rotate(B, a, A)
α = Angle(B, A, B')
D = Point(xAxis)
e = Circle(D, d)
E = (6, 4)
i = Line(D, E)
H = Intersect(e, i, 2)
l = OrthogonalLine(H, i)
I = Intersect(e, i, 1)
m = OrthogonalLine(I, i)
J = Intersect(c_1, f, 2)
n = OrthogonalLine(J, f)
K = Intersect(c_1, f, 1)
p = OrthogonalLine(K, f)
g = Line(B', A)
C = Intersect(c_1, g, 1)
h = OrthogonalLine(C, f)
b = 0.003490658503988659 rad (slider from 0 to 6.283185307179586, step 0.1°)
q = 1 (slider from 0.1 to 5, step 0.1)
E' = Rotate(E, (q * a) + b, D)
β = Angle(E, D, E')
j = Line(E', D)
F = Intersect(e, j, 1)
k = OrthogonalLine(F, i)
G = Intersect(h, k)